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PC Gamer (Italian) 30
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PC Gamer IT CD 30 1-2.iso
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BOOTMARK
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ForsakenMark
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data.z
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enemies.txt
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Text File
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1997-11-27
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8KB
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412 lines
Gun_NewGunType 0
Gun_MaxTurnSpeed 3
Gun_TurnAccell 0.076
Gun_TurnDecell 0.073
Gun_ReloadTime 0.1
Gun_BurstMasterTime 50
Gun_BurstMasterCount 2
Gun_BurstAngle 3
Gun_PowerLevel 1
Gun_PrimarySecondary 0
Gun_WeaponType 13
Gun_NewGunType 1
Gun_MaxTurnSpeed 3
Gun_TurnAccell 0.076
Gun_TurnDecell 0.076
Gun_ReloadTime 0.1
Gun_BurstMasterTime 50
Gun_BurstMasterCount 2
Gun_BurstAngle 3
Gun_PowerLevel 1
Gun_PrimarySecondary 0
Gun_WeaponType 9
Gun_NewGunType 2
Gun_MaxTurnSpeed 2.5
Gun_TurnAccell 0.074
Gun_TurnDecell 0.070
Gun_ReloadTime 90.0
Gun_BurstMasterTime 51
Gun_BurstMasterCount 0
Gun_BurstAngle 11
Gun_PowerLevel 1
Gun_PrimarySecondary 1
Gun_WeaponType 14
Gun_NewGunType 3
Gun_MaxTurnSpeed 3
Gun_TurnAccell 0.076
Gun_TurnDecell 0.076
Gun_ReloadTime 0.1
Gun_BurstMasterTime 40
Gun_BurstMasterCount 5
Gun_BurstAngle 3
Gun_PowerLevel 1
Gun_PrimarySecondary 1
Gun_WeaponType 5
Gun_NewGunType 5
Gun_MaxTurnSpeed 2.5
Gun_TurnAccell 0.074
Gun_TurnDecell 0.070
Gun_ReloadTime 0.1
Gun_BurstMasterTime 60
Gun_BurstMasterCount 2
Gun_BurstAngle 3
Gun_PowerLevel 1
Gun_PrimarySecondary 0
Gun_WeaponType 14
Gun_NewGunType 7
Gun_MaxTurnSpeed 3
Gun_TurnAccell 0.076
Gun_TurnDecell 0.072
Gun_ReloadTime 0.1
Gun_BurstMasterTime 60
Gun_BurstMasterCount 2
Gun_BurstAngle 3
Gun_PowerLevel 1
Gun_PrimarySecondary 1
Gun_WeaponType 14
Gun_NewGunType 8
Gun_MaxTurnSpeed 2.5
Gun_TurnAccell 0.074
Gun_TurnDecell 0.070
Gun_ReloadTime 0.1
Gun_BurstMasterTime 45
Gun_BurstMasterCount 2
Gun_BurstAngle 3
Gun_PowerLevel 1
Gun_PrimarySecondary 0
Gun_WeaponType 7
Gun_NewGunType 9
Gun_MaxTurnSpeed 2.5
Gun_TurnAccell 0.074
Gun_TurnDecell 0.070
Gun_ReloadTime 0.1
Gun_BurstMasterTime 45
Gun_BurstMasterCount 3
Gun_BurstAngle 3
Gun_PowerLevel 1
Gun_PrimarySecondary 0
Gun_WeaponType 7
EnemyType ENEMY_Lazbot
Flags AI_BEHAVIOUR_AVOID_MINES
AI_BEHAVIOUR_ANTICIPATE_MOVE
AI_BEHAVIOUR_ATTACK_ONSITE
AI_BEHAVIOUR_ATTACK_FIND
Shield 512
Viewcone 360
HearRange 3072
PrimaryFireRate 5.0
Radius 90
ThinkTime 10
MaxMoveRate 1
Anticipate_Move 0.89
MinRange 64
EnemyType ENEMY_SnubTurret
Shield 255
PrimaryFireRate 7.0F
PowerLevel 2
Radius 90
Anticipate_Move 0.4
ViewCone 360
EnemyType ENEMY_SnubBot
Flags AI_BEHAVIOUR_ANTICIPATE_MOVE
AI_BEHAVIOUR_ATTACK_ONSITE
AI_BEHAVIOUR_NOFRIENDLYFIRE
Shield 128
Viewcone 360
HearRange 4096
Anticipate_Move 0.3
PowerLevel 1
PrimaryFireRate 20.0
Radius 80
MaxMoveRate 4.5
EnemyType ENEMY_Mekton
Flags AI_BEHAVIOUR_AVOID_MINES
AI_BEHAVIOUR_ANTICIPATE_MOVE
AI_BEHAVIOUR_ATTACK_ONSITE
AI_BEHAVIOUR_NOFRIENDLYFIRE
Shield 256
Viewcone 360
HearRange 3072
PrimaryFireRate 5.0
Radius 90
ThinkTime 10
MaxMoveRate 2.5
Anticipate_Move 0.89
EnemyType ENEMY_Swarm
Flags AI_BEHAVIOUR_AVOID_PRIMARY
AI_BEHAVIOUR_AVOID_SECONDARY
AI_BEHAVIOUR_AVOID_MINES
AI_BEHAVIOUR_ANTICIPATE_MOVE
AI_BEHAVIOUR_LEAVENETWORK
AI_BEHAVIOUR_RAMMINES
AI_BEHAVIOUR_RETREAT
AI_BEHAVIOUR_ATTACK_ONSITE
AI_BEHAVIOUR_ATTACK_FIND
AI_BEHAVIOUR_NOFRIENDLYFIRE
Shield 64
Anticipate_Move 0
Viewcone 70
MaxTurnRate 2.925
TurnRateAccell 0.060
MoveRateAccell 0.060
ThinkTime 40.0
BlindSearchTime 800
NetworkRange 256
Maxmoverate 9.0
PrimaryFireRate 35.0
Avoid_Mines 0
Avoid_Secondary 0
Avoid_Primary 0
MinRange 256
Radius 75
PrimaryWeaponType 7
EnemyType ENEMY_MineLayer
Flags AI_BEHAVIOUR_DROPMINES
AI_BEHAVIOUR_AVOID_MINES
Shield 1350
Avoid_Mines 10
MaxMoveRate 8
Radius 90
Viewcone 180
EnemyType ENEMY_Hunter
Flags AI_BEHAVIOUR_ANTICIPATE_MOVE
AI_BEHAVIOUR_AVOID_PRIMARY
AI_BEHAVIOUR_AVOID_SECONDARY
AI_BEHAVIOUR_AVOID_MINES
AI_BEHAVIOUR_ATTACK_ONSITE
AI_BEHAVIOUR_NOFRIENDLYFIRE
AI_BEHAVIOUR_PRECISECONTROL
AI_BEHAVIOUR_ATTACK_ONSITE
AI_BEHAVIOUR_ATTACK_FIND
AI_BEHAVIOUR_WEAPONKNOWLEDGE
Shield 200
Anticipate_Move 0.3
Viewcone 160
Avoid_Mines 9
PowerLevel 2
MaxMoveRate 8
BlindSearchTime 1024
HearRange 4096
Avoid_Primary 3
Avoid_Secondary 3
TurnRateAccell 0.065
MoveRateAccell 0.065
Radius 85
MinRange 128
PrimaryFireRate 40.0
PrimaryWeaponType 12
EnemyType ENEMY_Shade
Flags AI_BEHAVIOUR_ATTACK_ONSITE
AI_BEHAVIOUR_AVOID_PRIMARY
AI_BEHAVIOUR_AVOID_SECONDARY
AI_BEHAVIOUR_ANTICIPATE_MOVE
AI_BEHAVIOUR_NOFRIENDLYFIRE
AI_BEHAVIOUR_ATTACK_FIND
AI_BEHAVIOUR_RETREAT
Avoid_Secondary 3
Avoid_primary 4
Viewcone 160
Avoid_Mines 6
PrimaryFireRate 35.0
PrimaryWeaponType 11
TurnRateAccell 0.070
MoveRateAccell 0.070
Radius 80
Shield 256
Anticipate_Move 0.4
MinRange 256
EnemyType ENEMY_Supressor
Flags AI_BEHAVIOUR_ATTACK_ONSITE
AI_BEHAVIOUR_ATTACK_PROVOKE
AI_BEHAVIOUR_AVOID_PRIMARY
AI_BEHAVIOUR_AVOID_SECONDARY
AI_BEHAVIOUR_ANTICIPATE_MOVE
AI_BEHAVIOUR_NOFRIENDLYFIRE
AI_BEHAVIOUR_ATTACK_FIND
AI_BEHAVIOUR_WEAPONKNOWLEDGE
AI_BEHAVIOUR_PRECISECONTROL
Viewcone 180
Avoid_Secondary 4
Avoid_primary 4.5
Avoid_Mines 6
PrimaryFireRate 30.0
PrimaryWeaponType 3
TurnRateAccell 0.075
MoveRateAccell 0.075
PrimaryWeaponType 9
Radius 95
Shield 512
Anticipate_Move 0.5
MaxTurnRate 2.950
EnemyType ENEMY_Levitank
Flags AI_BEHAVIOUR_ATTACK_ONSITE
AI_BEHAVIOUR_ATTACK_PROVOKE
AI_BEHAVIOUR_AVOID_PRIMARY
AI_BEHAVIOUR_AVOID_SECONDARY
AI_BEHAVIOUR_ANTICIPATE_MOVE
AI_BEHAVIOUR_NOFRIENDLYFIRE
AI_BEHAVIOUR_ATTACK_FIND
AI_BEHAVIOUR_ICANTYAW
AI_BEHAVIOUR_ICANTPITCH
AI_BEHAVIOUR_WEAPONKNOWLEDGE
Viewcone 120
Avoid_Secondary 4
Avoid_primary 4
Avoid_Mines 6
TurnRateAccell 0.070
MoveRateAccell 0.070
Radius 80
Shield 256
BlindSearchTime 600
NetworkRange 256
Maxmoverate 7.0
Anticipate_Move 0.2
MinRange 356
MaxTurnRate 2.725
EnemyType ENEMY_Max
Flags AI_BEHAVIOUR_ATTACK_ONSITE
AI_BEHAVIOUR_ATTACK_PROVOKE
AI_BEHAVIOUR_AVOID_PRIMARY
AI_BEHAVIOUR_AVOID_SECONDARY
AI_BEHAVIOUR_ANTICIPATE_MOVE
AI_BEHAVIOUR_NOFRIENDLYFIRE
AI_BEHAVIOUR_ATTACK_FIND
AI_BEHAVIOUR_ICANTYAW
AI_BEHAVIOUR_WEAPONKNOWLEDGE
Viewcone 360
Avoid_Secondary 6
Avoid_primary 7
Avoid_Mines 7
TurnRateAccell 0.070
MoveRateAccell 0.070
Radius 145
Shield 600
NetworkRange 256
Maxmoverate 7.0
Anticipate_Move 0.7
MinRange 128
BlindSearchTime 800
NetworkRange 512
MaxTurnRate 3.0
PrimaryWeaponType 10
PrimaryFireRate 5.0
Enemytype ENEMY_Airmobil
Flags AI_BEHAVIOUR_ATTACK_ONSITE
AI_BEHAVIOUR_ATTACK_PROVOKE
AI_BEHAVIOUR_AVOID_PRIMARY
AI_BEHAVIOUR_AVOID_SECONDARY
AI_BEHAVIOUR_ANTICIPATE_MOVE
AI_BEHAVIOUR_NOFRIENDLYFIRE
AI_BEHAVIOUR_ATTACK_FIND
AI_BEHAVIOUR_WEAPONKNOWLEDGE
AI_BEHAVIOUR_ICANTYAW
Viewcone 90
Avoid_Secondary 4
Avoid_primary 3
Avoid_Mines 5
SecondaryWeaponType 6
SecondaryFireRate 360.0
Shield 512
Radius 145
Enemytype ENEMY_Duel
Shield 512
Radius 140
Viewcone 360
Enemytype ENEMY_Bike_Cerbero
Flags AI_BEHAVIOUR_ATTACK_ONSITE
AI_BEHAVIOUR_ATTACK_PROVOKE
AI_BEHAVIOUR_AVOID_PRIMARY
AI_BEHAVIOUR_AVOID_SECONDARY
AI_BEHAVIOUR_ANTICIPATE_MOVE
AI_BEHAVIOUR_NOFRIENDLYFIRE
AI_BEHAVIOUR_ATTACK_FIND
AI_BEHAVIOUR_WEAPONKNOWLEDGE
AI_BEHAVIOUR_PRECISECONTROL
AI_BEHAVIOUR_LEAVENETWORK
Radius 75
Shield 256
PrimaryWeaponType 1
PrimaryFireRate 60
Powerlevel 2
Viewcone 180
Avoid_Secondary 7
Avoid_primary 6
Avoid_Mines 6
NetworkRange 768
TurnRateAccell 0.075
MoveRateAccell 0.075
Anticipate_Move 0.7
MaxMoveRate 8
BlindSearchTime 1024
MinRange 256
Enemytype ENEMY_Boss_Levitank
Flags AI_BEHAVIOUR_ATTACK_ONSITE
AI_BEHAVIOUR_ATTACK_PROVOKE
AI_BEHAVIOUR_AVOID_PRIMARY
AI_BEHAVIOUR_NOFRIENDLYFIRE
AI_BEHAVIOUR_ATTACK_FIND
AI_BEHAVIOUR_WEAPONKNOWLEDGE
AI_BEHAVIOUR_PRECISECONTROL
Radius 300
Enemytype ENEMY_Legz
AI_BEHAVIOUR_ATTACK_ONSITE
AI_BEHAVIOUR_ATTACK_FIND
AI_BEHAVIOUR_WEAPONKNOWLEDGE
AI_BEHAVIOUR_ATTACK_PROVOKE
MaxMoveRate 4.5
Viewcone 360
Radius 75